Since the simulations demonstrate the theories with different features. This can be answered through the simulations or games we made. Making sure if the logic of the real world is applied to the simulator.Īll the work throughout this project helped me answer this projects driving question: “How can the behaviour of matter be explained by the kinetic molecular and atomic theory”. Another thing was making sure our games were scientifically accurate. This was developed over time getting used to scratch and was a skill I believe I could have shown better through more practice with scratch. Coding requires using logic & prediction, since we didn’t have time to go through every single coding pattern. I had to go through many revisions with my coding, trying out different patterns to solve problems that came up (spoiler alert: a lot did). Scratch is a block-based programming language, targeted at elementary and middle school students. Now we’re coding the game in milestone 5, where most of the learning is demonstrated. There are two primary types of coding languages: text-based and block-based. After analyzing scratch to see what it could do for this project I decided on a simulator where you can change the type of particle & its temperature which changes the state of matter. I had to use reasoning when planning out my game. This is just a short list of all the features, purposes, how the simulator demonstrates kinetic molecular theory, and how its interactive. Milestone 4 is where we finally start to get to the coding with a coding plan. I didn’t do well on the test, but it definitely made me want to learn more about the topic. Here is where my curiosity for the project was shown. This test was not for marks but to see where everyone is and what we need to cover more thoroughly. Our third milestone was a written test based on everything we have been learning. This is where our scientific communication skills came in, as we wouldn’t have been able to complete the milestone without it. Scratch is easy to access through any browser and has a supportive community where students can share and remix projects and games. It’s a coding playground and teaches kids in a fun and accessible way. The models we made had to be scientifically accurate with the amount of electrons, neutrons, and protons, and the different atoms in the molecules. Scratch is a drag-and-drop coding language that helps kids learn about computer science. With all the learning we had done, it was time to apply it in milestone 2 in creating our particle models. Some of the questions I could only understand because I wrote them. When I went back to answer my questions I saw my scientific communication skills improve. The mind map was to show any knowledge we already have on these 2 topics as well as questions we would answer at the end of the project. We started the project of pretty standard with milestone 1 being a mind map. The end goal was for everyone to have a simulator or game that demonstrates the kinetic molecular theory & the atomic theory. This was a short but fun 3 week solo project. What you’re seeing above is my simulator (coded in scratch) for the “Chemistry Coding” Scimatics project.
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